![]() Frey discovers the capacity to cast strong spells and use magic to travel the expansive landscapes of Athia after an inexplicable magical, sentient bracelet is wrapped around her arm. Forspoken Game Plotįrey Holland is mysteriously transferred from New York City and stranded in the gorgeous realm of Athia. This new studio took Square Enix’s Luminous Engine from Final Fantasy 15 and put it to use in a new game called Forspoken. Many of the developers who worked on it moved on to form Luminous Productions, a new Square Enix studio focusing on high-profile titles. Square Enix’s major internal studios are well known for the Final Fantasy series, although since Final Fantasy 15, the company has taken a different path. With the passage of time, we’ve also seen glimpses of everything from the new protagonist’s appearance to the way she hurls spells at her foes and zips around the countryside. I wouldn't recommend this to a gamer even if it was only a dollar.Forspoken: Project Athia was the initial name for Forspoken, but now it has a legitimate title and a release date. I feel critics were a bit too nice on this game, this game is definitely a 4/10. Because the gameplay is sadly the only saving grace here, and I feel most of the development time went into that. The combat is fine, gameplay is also pretty solid, but man, the story and writing kills the entire experience. This is a game that could've been delayed for another year or so. ![]() I mainly play most games for the story, but I don't want a cutscene to be interrupted by gameplay and vice versa. Also, the game loves to have it so you activate a cutscene after walking every so thirty feet, and it's especially irritating when they've could've just cut the gameplay and made clumped the cutscenes together for one large cutscene. I'm all in for a witty and less serious story, but here, it just doesn't work. It's not the voice actresses fault, it's the horrendous writing. I would just make Frey actually act like a 21 year old. Making them mute makes them self inserts and bland characters. I prefer protagonists in games that talk, it gives them personality. Some people have said she's why silent protagonists in games are better, I personally have to disagree with that. For a 21 year old, she acts like a 12 year old. It's as if the writers couldn't figure out how to make a character funny and likable that isn't Eric Cartman or Deadpool. But she constantly tries to crack these really unfunny jokes while swearing, during both the cutscenes and gameplay. She literally mocks her companion Cuff for zero reason. Whiny, rude, stuck-up, and immature, it's especially repugnant if you know what she's dealing with in her hometown, New York. Her personality is essentially what you'd expect from a real life whiny teenage girl. The main character, Frey Holland, is poorly written and just really irritating. $70 is laughably overpriced for a mostly bland and wasteful experience that offers little beyond whatever your definition of a mediocre game is. Far better than the previous live service hot garbage Square Enix has been pushing lately, such as Marvel's Avengers, but that's not saying much. Forspoken is the definition of a mediocre game.
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