When battle starts: selected torpedo launcher at end of ship's last battle is selected. When battle starts: selected spread at end of ship's last battle is selected. one of two torpedo spreads is selected.When battle starts: the selected shell type at end of ship's last battle is selected, the other one deselected. The other shell type is either deselected or selected for the next load. This means that every turret has it loaded or is loading it. either guns or torpedoes are selected.X: lock armament onto the enemy ship nearest to the screen center (closest to your gunsight).X: unlock armament and deselect currently selected target.The armament (main guns or torpedo launchers) is locked onto a point on the map. The armament (main guns or torpedo launchers) is locked onto a point relative to the ship. Pressing 1 or 2 twice if the other shell type is selected immediately unloads that shell type and starts loading the new type.Pressing 1 or 2 once if the other shell type is selected queues that type for the next load.1, 2 and 3 are mutually exclusive, meaning choosing one deselects the others. Press 1 for main battery shell type 1 (often HE/SAP shells), press 2 for main battery shell type 2 (often AP shells), press 3 for torpedo tubes.
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